Packagecc.cote.airbag
Classpublic class CollisionEvent
InheritanceCollisionEvent Inheritance flash.events.Event

A CollisionEvent object is, typically, dispatched by the AirBag object when it detects at least one collision during its ENTER_FRAME detection run. Please note that this object inherits properties and methods from flash.events.Event. You will have to look up ActionScript's API documentation for those inherited elements.

See also

cc.cote.airbag.AirBag
ActionScript's Event Class Reference


Public Properties
 PropertyDefined By
  collisions : Vector.<Collision>
[read-only]
CollisionEvent
Public Methods
 MethodDefined By
  
CollisionEvent(type:String, bubbles:Boolean = false, cancelable:Boolean = false, collisions:Vector.<Collision> = null)
Creates a new CollisionEvent object.
CollisionEvent
Public Constants
 ConstantDefined By
  COLLISIONS : String = collisions
[static] The COLLISIONS constant defines the value of the type property of a collisions event object.
CollisionEvent
Property Detail
collisionsproperty
collisions:Vector.<Collision>  [read-only]


Implementation
    public function get collisions():Vector.<Collision>
Constructor Detail
CollisionEvent()Constructor
public function CollisionEvent(type:String, bubbles:Boolean = false, cancelable:Boolean = false, collisions:Vector.<Collision> = null)

Creates a new CollisionEvent object. CollisionEvent is, basically, a standard flash.events.Event with the simple addition of the collisions property which holds a Vector of Collision objects.

Parameters
type:String — Type of the event. The only value currently available is CollisionEvent.COLLISIONS
 
bubbles:Boolean (default = false) — Determines whether the Event object participates in the bubbling phase of the event flow.
 
cancelable:Boolean (default = false) — Determines whether the Event object can be canceled.
 
collisions:Vector.<Collision> (default = null) — The Vector of Collision objects for each detected collisions.
Constant Detail
COLLISIONSConstant
public static const COLLISIONS:String = collisions

The COLLISIONS constant defines the value of the type property of a collisions event object.