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calculateAngles — Property, class cc.cote.airbag.AirBag
Boolean indicating if angles should be calculated and included in the Collision objects.
calculateOverlap — Property, class cc.cote.airbag.AirBag
Boolean indicating if the vector of overlapping points should be calculated and returned in the Collision objects.
cc.cote.airbag — package
The main package of the AirBag library.
clear() — method, class cc.cote.airbag.AirBag
Clears the detection list and removes any singleTarget that might have been assigned.
collision — Event, class cc.cote.airbag.AirBag
Dispatched when AirBag detects at least one collision during its scheduled detection run.
Collision — class, package cc.cote.airbag
The Collision class contains information about a collision that occured between two DisplayObjects.
Collision(objects:Vector$flash.display:DisplayObject, angle:Number, overlapping:Vector$flash.geom:Point) — Constructor, class cc.cote.airbag.Collision
Creates a Collision object.
COLLISION — Constant Static Property, class cc.cote.airbag.AirBagEvent
The COLLISION constant defines the value of the type property of a collision event object.
collisions — Property, class cc.cote.airbag.AirBagEvent
A vector of Collision objects representing each collision detected.
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