Documentation for classes includes syntax, usage information, and code samples for methods, properties, and event handlers and listeners for those APIs that belong to a specific class in ActionScript. The classes are listed alphabetically. If you are not sure to which class a certain method or property belongs, you can look it up in the Index.
Class | Package | Description | |
---|---|---|---|
Emulator | cc.cote.jmulator.emulators | The Emulator class is an abstract class which is used, and extended, by the board-specific classes in the emulators package. | |
EmulatorEvent | cc.cote.jmulator.events | An EmulatorEvent object is dispatched whenever the status of an input on a physical board changes. | |
EmulatorTriggerMode | cc.cote.jmulator.emulators | An enumeration class that defines the trigger modes that can be used with the various emulator classes. | |
Ipac2 | cc.cote.jmulator.emulators | The Ipac2 class defines the characteristics of the I-PAC 2 board made by Ultimarc. | |
Ipac2Event | cc.cote.jmulator.events | An Ipac2Event object is dispatched whenever the status of an input on an Ipac2 board changes. | |
Ipac4 | cc.cote.jmulator.emulators | The IpacVe class defines the characteristics of the I-PAC 4 board made by Ultimarc. | |
Ipac4Event | cc.cote.jmulator.events | An Ipac4Event object is dispatched whenever the status of an input on an Ipac4 board changes. | |
IpacVe | cc.cote.jmulator.emulators | The IpacVe class defines the characteristics of the I-PAC VE board made by Ultimarc. | |
IpacVeEvent | cc.cote.jmulator.events | An IpacVeEvent object is dispatched whenever the status of an input on an IpacVe board changes. |